added templates and foundation framework

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fanir 2022-01-30 20:16:48 +01:00
parent 9dccf24cf2
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<!doctype html>
<html class="no-js" lang="en" dir="ltr">
<head>
<meta charset="utf-8">
<meta http-equiv="x-ua-compatible" content="ie=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Foundation for Sites</title>
<link rel="stylesheet" href="css/foundation.css">
<link rel="stylesheet" href="css/app.css">
</head>
<body>
<div class="grid-container">
<div class="grid-x grid-padding-x">
<div class="large-12 cell">
<h1>Welcome to Foundation</h1>
</div>
</div>
<div class="grid-x grid-padding-x">
<div class="large-12 cell">
<div class="callout">
<h3>We&rsquo;re stoked you want to try Foundation! </h3>
<p>To get going, this file (index.html) includes some basic styles you can modify, play around with, or totally destroy to get going.</p>
<p>Once you've exhausted the fun in this document, you should check out:</p>
<div class="grid-x grid-padding-x">
<div class="large-4 medium-4 cell">
<p><a href="https://get.foundation/sites/docs/">Foundation Documentation</a><br />Everything you need to know about using the framework.</p>
</div>
<div class="large-4 medium-4 cell">
<p><a href="https://github.com/foundation/foundation-sites/discussions">Foundation Forum</a><br />Join the Foundation community to ask a question or show off your knowlege.</p>
</div>
</div>
<div class="grid-x grid-padding-x">
<div class="large-4 medium-4 medium-push-2 cell">
<p><a href="https://github.com/foundation/foundation-sites">Foundation on Github</a><br />Latest code, issue reports, feature requests and more.</p>
</div>
<div class="large-4 medium-4 medium-pull-2 cell">
<p><a href="https://twitter.com/FoundationCSS">@FoundationCSS</a><br />Ping us on Twitter if you have questions. When you build something with this we'd love to see it.</p>
</div>
</div>
</div>
</div>
</div>
<div class="grid-x grid-padding-x">
<div class="large-8 medium-8 cell">
<h5>Here&rsquo;s your basic grid:</h5>
<!-- Grid Example -->
<div class="grid-x grid-padding-x">
<div class="large-12 cell">
<div class="primary callout">
<p><strong>This is a twelve cell section in a grid-x.</strong> Each of these includes a div.callout element so you can see where the cell are - it's not required at all for the grid.</p>
</div>
</div>
</div>
<div class="grid-x grid-padding-x">
<div class="large-6 medium-6 cell">
<div class="primary callout">
<p>Six cell</p>
</div>
</div>
<div class="large-6 medium-6 cell">
<div class="primary callout">
<p>Six cell</p>
</div>
</div>
</div>
<div class="grid-x grid-padding-x">
<div class="large-4 medium-4 small-4 cell">
<div class="primary callout">
<p>Four cell</p>
</div>
</div>
<div class="large-4 medium-4 small-4 cell">
<div class="primary callout">
<p>Four cell</p>
</div>
</div>
<div class="large-4 medium-4 small-4 cell">
<div class="primary callout">
<p>Four cell</p>
</div>
</div>
</div>
<hr />
<h5>We bet you&rsquo;ll need a form somewhere:</h5>
<form>
<div class="grid-x grid-padding-x">
<div class="large-12 cell">
<label>Input Label</label>
<input type="text" placeholder="large-12.cell" />
</div>
</div>
<div class="grid-x grid-padding-x">
<div class="large-4 medium-4 cell">
<label>Input Label</label>
<input type="text" placeholder="large-4.cell" />
</div>
<div class="large-4 medium-4 cell">
<label>Input Label</label>
<input type="text" placeholder="large-4.cell" />
</div>
<div class="large-4 medium-4 cell">
<div class="grid-x">
<label>Input Label</label>
<div class="input-group">
<input type="text" placeholder="small-9.cell" class="input-group-field" />
<span class="input-group-label">.com</span>
</div>
</div>
</div>
</div>
<div class="grid-x grid-padding-x">
<div class="large-12 cell">
<label>Select Box</label>
<select>
<option value="husker">Husker</option>
<option value="starbuck">Starbuck</option>
<option value="hotdog">Hot Dog</option>
<option value="apollo">Apollo</option>
</select>
</div>
</div>
<div class="grid-x grid-padding-x">
<div class="large-6 medium-6 cell">
<label>Choose Your Favorite</label>
<input type="radio" name="pokemon" value="Red" id="pokemonRed"><label for="pokemonRed">Radio 1</label>
<input type="radio" name="pokemon" value="Blue" id="pokemonBlue"><label for="pokemonBlue">Radio 2</label>
</div>
<div class="large-6 medium-6 cell">
<label>Check these out</label>
<input id="checkbox1" type="checkbox"><label for="checkbox1">Checkbox 1</label>
<input id="checkbox2" type="checkbox"><label for="checkbox2">Checkbox 2</label>
</div>
</div>
<div class="grid-x grid-padding-x">
<div class="large-12 cell">
<label>Textarea Label</label>
<textarea placeholder="small-12.cell"></textarea>
</div>
</div>
</form>
</div>
<div class="large-4 medium-4 cell">
<h5>Try one of these buttons:</h5>
<p><a href="#" class="button">Simple Button</a><br/>
<a href="#" class="success button">Success Btn</a><br/>
<a href="#" class="alert button">Alert Btn</a><br/>
<a href="#" class="secondary button">Secondary Btn</a></p>
<div class="callout">
<h5>So many components, girl!</h5>
<p>A whole kitchen sink of goodies comes with Foundation. Check out the docs to see them all, along with details on making them your own.</p>
<a href="https://get.foundation/sites/docs/" class="small button">Go to Foundation Docs</a>
</div>
</div>
</div>
</div>
<script src="js/vendor/jquery.js"></script>
<script src="js/vendor/what-input.js"></script>
<script src="js/vendor/foundation.js"></script>
<script src="js/app.js"></script>
</body>
</html>

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$(document).foundation()

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/**
* what-input - A global utility for tracking the current input method (mouse, keyboard or touch).
* @version v5.2.10
* @link https://github.com/ten1seven/what-input
* @license MIT
*/
(function webpackUniversalModuleDefinition(root, factory) {
if(typeof exports === 'object' && typeof module === 'object')
module.exports = factory();
else if(typeof define === 'function' && define.amd)
define("whatInput", [], factory);
else if(typeof exports === 'object')
exports["whatInput"] = factory();
else
root["whatInput"] = factory();
})(this, function() {
return /******/ (function(modules) { // webpackBootstrap
/******/ // The module cache
/******/ var installedModules = {};
/******/ // The require function
/******/ function __webpack_require__(moduleId) {
/******/ // Check if module is in cache
/******/ if(installedModules[moduleId])
/******/ return installedModules[moduleId].exports;
/******/ // Create a new module (and put it into the cache)
/******/ var module = installedModules[moduleId] = {
/******/ exports: {},
/******/ id: moduleId,
/******/ loaded: false
/******/ };
/******/ // Execute the module function
/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
/******/ // Flag the module as loaded
/******/ module.loaded = true;
/******/ // Return the exports of the module
/******/ return module.exports;
/******/ }
/******/ // expose the modules object (__webpack_modules__)
/******/ __webpack_require__.m = modules;
/******/ // expose the module cache
/******/ __webpack_require__.c = installedModules;
/******/ // __webpack_public_path__
/******/ __webpack_require__.p = "";
/******/ // Load entry module and return exports
/******/ return __webpack_require__(0);
/******/ })
/************************************************************************/
/******/ ([
/* 0 */
/***/ (function(module, exports) {
'use strict';
module.exports = function () {
/*
* bail out if there is no document or window
* (i.e. in a node/non-DOM environment)
*
* Return a stubbed API instead
*/
if (typeof document === 'undefined' || typeof window === 'undefined') {
return {
// always return "initial" because no interaction will ever be detected
ask: function ask() {
return 'initial';
},
// always return null
element: function element() {
return null;
},
// no-op
ignoreKeys: function ignoreKeys() {},
// no-op
specificKeys: function specificKeys() {},
// no-op
registerOnChange: function registerOnChange() {},
// no-op
unRegisterOnChange: function unRegisterOnChange() {}
};
}
/*
* variables
*/
// cache document.documentElement
var docElem = document.documentElement;
// currently focused dom element
var currentElement = null;
// last used input type
var currentInput = 'initial';
// last used input intent
var currentIntent = currentInput;
// UNIX timestamp of current event
var currentTimestamp = Date.now();
// check for a `data-whatpersist` attribute on either the `html` or `body` elements, defaults to `true`
var shouldPersist = 'false';
// form input types
var formInputs = ['button', 'input', 'select', 'textarea'];
// empty array for holding callback functions
var functionList = [];
// list of modifier keys commonly used with the mouse and
// can be safely ignored to prevent false keyboard detection
var ignoreMap = [16, // shift
17, // control
18, // alt
91, // Windows key / left Apple cmd
93 // Windows menu / right Apple cmd
];
var specificMap = [];
// mapping of events to input types
var inputMap = {
keydown: 'keyboard',
keyup: 'keyboard',
mousedown: 'mouse',
mousemove: 'mouse',
MSPointerDown: 'pointer',
MSPointerMove: 'pointer',
pointerdown: 'pointer',
pointermove: 'pointer',
touchstart: 'touch',
touchend: 'touch'
// boolean: true if the page is being scrolled
};var isScrolling = false;
// store current mouse position
var mousePos = {
x: null,
y: null
// map of IE 10 pointer events
};var pointerMap = {
2: 'touch',
3: 'touch', // treat pen like touch
4: 'mouse'
// check support for passive event listeners
};var supportsPassive = false;
try {
var opts = Object.defineProperty({}, 'passive', {
get: function get() {
supportsPassive = true;
}
});
window.addEventListener('test', null, opts);
} catch (e) {}
// fail silently
/*
* set up
*/
var setUp = function setUp() {
// add correct mouse wheel event mapping to `inputMap`
inputMap[detectWheel()] = 'mouse';
addListeners();
};
/*
* events
*/
var addListeners = function addListeners() {
// `pointermove`, `MSPointerMove`, `mousemove` and mouse wheel event binding
// can only demonstrate potential, but not actual, interaction
// and are treated separately
var options = supportsPassive ? { passive: true } : false;
document.addEventListener('DOMContentLoaded', setPersist);
// pointer events (mouse, pen, touch)
if (window.PointerEvent) {
window.addEventListener('pointerdown', setInput);
window.addEventListener('pointermove', setIntent);
} else if (window.MSPointerEvent) {
window.addEventListener('MSPointerDown', setInput);
window.addEventListener('MSPointerMove', setIntent);
} else {
// mouse events
window.addEventListener('mousedown', setInput);
window.addEventListener('mousemove', setIntent);
// touch events
if ('ontouchstart' in window) {
window.addEventListener('touchstart', setInput, options);
window.addEventListener('touchend', setInput);
}
}
// mouse wheel
window.addEventListener(detectWheel(), setIntent, options);
// keyboard events
window.addEventListener('keydown', setInput);
window.addEventListener('keyup', setInput);
// focus events
window.addEventListener('focusin', setElement);
window.addEventListener('focusout', clearElement);
};
// checks if input persistence should happen and
// get saved state from session storage if true (defaults to `false`)
var setPersist = function setPersist() {
shouldPersist = !(docElem.getAttribute('data-whatpersist') || document.body.getAttribute('data-whatpersist') === 'false');
if (shouldPersist) {
// check for session variables and use if available
try {
if (window.sessionStorage.getItem('what-input')) {
currentInput = window.sessionStorage.getItem('what-input');
}
if (window.sessionStorage.getItem('what-intent')) {
currentIntent = window.sessionStorage.getItem('what-intent');
}
} catch (e) {
// fail silently
}
}
// always run these so at least `initial` state is set
doUpdate('input');
doUpdate('intent');
};
// checks conditions before updating new input
var setInput = function setInput(event) {
var eventKey = event.which;
var value = inputMap[event.type];
if (value === 'pointer') {
value = pointerType(event);
}
var ignoreMatch = !specificMap.length && ignoreMap.indexOf(eventKey) === -1;
var specificMatch = specificMap.length && specificMap.indexOf(eventKey) !== -1;
var shouldUpdate = value === 'keyboard' && eventKey && (ignoreMatch || specificMatch) || value === 'mouse' || value === 'touch';
// prevent touch detection from being overridden by event execution order
if (validateTouch(value)) {
shouldUpdate = false;
}
if (shouldUpdate && currentInput !== value) {
currentInput = value;
persistInput('input', currentInput);
doUpdate('input');
}
if (shouldUpdate && currentIntent !== value) {
// preserve intent for keyboard interaction with form fields
var activeElem = document.activeElement;
var notFormInput = activeElem && activeElem.nodeName && (formInputs.indexOf(activeElem.nodeName.toLowerCase()) === -1 || activeElem.nodeName.toLowerCase() === 'button' && !checkClosest(activeElem, 'form'));
if (notFormInput) {
currentIntent = value;
persistInput('intent', currentIntent);
doUpdate('intent');
}
}
};
// updates the doc and `inputTypes` array with new input
var doUpdate = function doUpdate(which) {
docElem.setAttribute('data-what' + which, which === 'input' ? currentInput : currentIntent);
fireFunctions(which);
};
// updates input intent for `mousemove` and `pointermove`
var setIntent = function setIntent(event) {
var value = inputMap[event.type];
if (value === 'pointer') {
value = pointerType(event);
}
// test to see if `mousemove` happened relative to the screen to detect scrolling versus mousemove
detectScrolling(event);
// only execute if scrolling isn't happening
if ((!isScrolling && !validateTouch(value) || isScrolling && event.type === 'wheel' || event.type === 'mousewheel' || event.type === 'DOMMouseScroll') && currentIntent !== value) {
currentIntent = value;
persistInput('intent', currentIntent);
doUpdate('intent');
}
};
var setElement = function setElement(event) {
if (!event.target.nodeName) {
// If nodeName is undefined, clear the element
// This can happen if click inside an <svg> element.
clearElement();
return;
}
currentElement = event.target.nodeName.toLowerCase();
docElem.setAttribute('data-whatelement', currentElement);
if (event.target.classList && event.target.classList.length) {
docElem.setAttribute('data-whatclasses', event.target.classList.toString().replace(' ', ','));
}
};
var clearElement = function clearElement() {
currentElement = null;
docElem.removeAttribute('data-whatelement');
docElem.removeAttribute('data-whatclasses');
};
var persistInput = function persistInput(which, value) {
if (shouldPersist) {
try {
window.sessionStorage.setItem('what-' + which, value);
} catch (e) {
// fail silently
}
}
};
/*
* utilities
*/
var pointerType = function pointerType(event) {
if (typeof event.pointerType === 'number') {
return pointerMap[event.pointerType];
} else {
// treat pen like touch
return event.pointerType === 'pen' ? 'touch' : event.pointerType;
}
};
// prevent touch detection from being overridden by event execution order
var validateTouch = function validateTouch(value) {
var timestamp = Date.now();
var touchIsValid = value === 'mouse' && currentInput === 'touch' && timestamp - currentTimestamp < 200;
currentTimestamp = timestamp;
return touchIsValid;
};
// detect version of mouse wheel event to use
// via https://developer.mozilla.org/en-US/docs/Web/API/Element/wheel_event
var detectWheel = function detectWheel() {
var wheelType = null;
// Modern browsers support "wheel"
if ('onwheel' in document.createElement('div')) {
wheelType = 'wheel';
} else {
// Webkit and IE support at least "mousewheel"
// or assume that remaining browsers are older Firefox
wheelType = document.onmousewheel !== undefined ? 'mousewheel' : 'DOMMouseScroll';
}
return wheelType;
};
// runs callback functions
var fireFunctions = function fireFunctions(type) {
for (var i = 0, len = functionList.length; i < len; i++) {
if (functionList[i].type === type) {
functionList[i].fn.call(undefined, type === 'input' ? currentInput : currentIntent);
}
}
};
// finds matching element in an object
var objPos = function objPos(match) {
for (var i = 0, len = functionList.length; i < len; i++) {
if (functionList[i].fn === match) {
return i;
}
}
};
var detectScrolling = function detectScrolling(event) {
if (mousePos.x !== event.screenX || mousePos.y !== event.screenY) {
isScrolling = false;
mousePos.x = event.screenX;
mousePos.y = event.screenY;
} else {
isScrolling = true;
}
};
// manual version of `closest()`
var checkClosest = function checkClosest(elem, tag) {
var ElementPrototype = window.Element.prototype;
if (!ElementPrototype.matches) {
ElementPrototype.matches = ElementPrototype.msMatchesSelector || ElementPrototype.webkitMatchesSelector;
}
if (!ElementPrototype.closest) {
do {
if (elem.matches(tag)) {
return elem;
}
elem = elem.parentElement || elem.parentNode;
} while (elem !== null && elem.nodeType === 1);
return null;
} else {
return elem.closest(tag);
}
};
/*
* init
*/
// don't start script unless browser cuts the mustard
// (also passes if polyfills are used)
if ('addEventListener' in window && Array.prototype.indexOf) {
setUp();
}
/*
* api
*/
return {
// returns string: the current input type
// opt: 'intent'|'input'
// 'input' (default): returns the same value as the `data-whatinput` attribute
// 'intent': includes `data-whatintent` value if it's different than `data-whatinput`
ask: function ask(opt) {
return opt === 'intent' ? currentIntent : currentInput;
},
// returns string: the currently focused element or null
element: function element() {
return currentElement;
},
// overwrites ignored keys with provided array
ignoreKeys: function ignoreKeys(arr) {
ignoreMap = arr;
},
// overwrites specific char keys to update on
specificKeys: function specificKeys(arr) {
specificMap = arr;
},
// attach functions to input and intent "events"
// funct: function to fire on change
// eventType: 'input'|'intent'
registerOnChange: function registerOnChange(fn, eventType) {
functionList.push({
fn: fn,
type: eventType || 'input'
});
},
unRegisterOnChange: function unRegisterOnChange(fn) {
var position = objPos(fn);
if (position || position === 0) {
functionList.splice(position, 1);
}
},
clearStorage: function clearStorage() {
window.sessionStorage.clear();
}
};
}();
/***/ })
/******/ ])
});
;

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<!DOCTYPE html>
<html lang='en'>
<head>
{{ template "partials/head" . }}
</head>
<body>
{{ template "partials/header" . }}
<div class='row'>
<div class='columns small-12'>
<h2>Oops!</h2>
<p>
The {{ .Thing or "page" }} you tried to open does not
exist. You can <a href="javascript:history.back();">
go back</a>, or <a href="/">go home</a>.
</p>
<p>
I am an Error 404 (Not Found). Retrying is futile.
</p>
</div>
</div>
{{ template "partials/footer" . }}
</body>
</html>

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<!DOCTYPE html>
<html lang='en'>
<head>
{{ template "partials/head" . }}
</head>
<body>
{{ template "partials/header" . }}
<div class='row'>
<div class='columns small-12'>
<h2>What is &quot;Feedizer&quot;?</h2>
<p>
TBD
</p>
<p>Current version: {{ .App.Version }}</p>
</div>
</div>
{{ template "partials/footer" . }}
</body>
</html>

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<!DOCTYPE html>
<html lang='en'>
<head>
{{ template "partials/head" . }}
</head>
<body>
{{ template "partials/header" . }}
<div class='row'>
<div class='columns small-12'>
<h2>About the FeedizerBot</h2>
<p>Current version: {{ .Crawler.Version }}, updated on
{{ .Crawler.LastUpdated | printf "%A, %Y-%m-%d" }}.</p>
<p>
TBD
</p>
<h3>Don't want your site to be feedized?</h3>
<p>
Support for <code>robots.txt</code> will be added by no later than version 1.0 of the crawler.
</p>
</div>
</div>
{{ template "partials/footer" . }}
</body>
</html>

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<!DOCTYPE html>
<html lang='en'>
<head>
{{ template "partials/head" . }}
<script type='text/javascript'>
function updateDescriptionCharCount() {
var desclen = document.getElementById('description').value.length;
document.getElementById('descriptionCharCount').innerHTML = desclen;
if (desclen < 1000)
document.getElementById('descriptionContainer').setAttribute('class', 'columns small-12');
else
document.getElementById('descriptionContainer').setAttribute('class', 'columns small-12 error');
}
</script>
</head>
<body>
{{ template "partials/header" . }}
<div class='grid-x grid-margin-x'>
<div class='cell small-12 medium-5 large-6'>
<p>
Make a feed of almost anything!*<br>
<span style='font-size: small;'>* Currently, everything means only HTTP(S)</span>
</p>
</div>
<div class='cell small-12 medium-7 large-6'>
<form action='/feed' method='post'>
<div class='grid-x grid-margin-x'>
<div class='cell small-12{{ if .Form.Name.HasError }} error{{ end }}'>
<label for=slug>Name <small>Required. Allowed Chars: a-z A-Z 0-9 _ . -</small></label>
<input type=text name=slug id=slug required pattern='^[a-zA-Z0-9_\.\+-]+$' placeholder='Name'
autofocus value='{{ .Form.Name.Value }}'>
{{ if .Form.Name.HasError }}<small class='error'>{{ .Form.Name.ErrorMessage }}</small>{{ end }}
</div>
</div>
<div class='grid-x grid-margin-x'>
<div class='cell small-12{{ if .Form.URI.HasError }} error{{ end }}'>
<label for=uri>URI <small>Required</small></label>
<input type=text name=uri id=uri required
pattern='^https?://[a-zA-Z0-9_\.-]+\.[a-zA-Z0-9]{2,}(/.*)?$'
placeholder='https://example.com/news/' value='{{ .Form.URI.Value }}'>
{{ if .Form.URI.HasError }}<small class='error'>{{ .Form.URI.ErrorMessage }}</small>{{ end }}
</div>
</div>
<div class='grid-x grid-margin-x'>
<div class='cell small-12 medium-12 large-12 {{ if .Form.Interval.HasError }} error{{ end }}'>
<label for=refresh_interval><span>Refresh interval</span></label>
<select name=interval id=interval required>
<option value=request {{ if eq .Form.Interval.Value "request" }}selected{{ end }}>on request
</option>
<option value='900' {{ if eq .Form.Interval.Value 900 }}selected{{ end }}>15 minutes
</option>
<option value='1800' {{ if eq .Form.Interval.Value 1800 }}selected{{ end }}>30 minutes
</option>
<option value='3600' {{ if or (eq .Form.Interval.Value 3600) (not .Form.Interval.Value)
}}selected{{ end }}>1 hour</option>
<option value='7200' {{ if eq .Form.Interval.Value 7200 }}selected{{ end }}>2 hours</option>
<option value='10800' {{ if eq .Form.Interval.Value 10800 }}selected{{ end }}>3 hours
</option>
<option value='21600' {{ if eq .Form.Interval.Value 21600 }}selected{{ end }}>6 hours
</option>
<option value='43200' {{ if eq .Form.Interval.Value 43200 }}selected{{ end }}>12 hours
</option>
<option value='86400' {{ if eq .Form.Interval.Value 86400 }}selected{{ end }}>24 hours
</option>
</select>
{{ if .Form.Interval.HasError }}<small class='error'>{{ .Form.Interval.ErrorMessage }}</small>{{
end }}
</div>
</div>
<div class='grid-x grid-margin-x{{ if .Form.Expire.HasError }} error{{ end }}'>
<!-- <div class='cell small-5 medium-6 large-2'>
<div class="switch">
<input class="switch-input" id="expire" type="checkbox" name="expire">
<label class="switch-paddle" for="expire">
<span class="show-for-sr">Expire?</span>
</label>
</div>
</div> -->
<div class='cell shrink'>
<div class="">
<input class="" id="expire" type="checkbox" name="expire">
<label class="" for="expire">Expire in</label>
</div>
</div>
<div class='cell auto'>
<div class="input-group">
<!-- <div class="input-group-label">
<input class="" id="expire" type="checkbox" name="expire">
<label class="show-for-sr" for="expire">Expire?</label>
</div> -->
<!-- <label class='input-group-label' for=expire>Expire in</label> -->
<input class="input-group-field" type=text name=expire_value id=expire_value
value='{{ .Form.Expire.Value }}'>
<select class='input-group-field' name=expire_unit id=expire_unit>
<option value='h' {{ if eq .Form.Expire.Unit "h" }}selected{{ end }}>hours</option>
<option value='d' {{ if eq .Form.Expire.Unit "d" }}selected{{ end }}>days</option>
<option value='w' {{ if eq .Form.Expire.Unit "w" }}selected{{ end }}>weeks</option>
<option value='m' {{ if eq .Form.Expire.Unit "m" }}selected{{ end }}>months
</option>
</select>
</div>
</div>
{{ if .Form.Expire.HasError }}<small class='error'>{{ .Form.Expire.ErrorMessage }}</small>{{ end
}}
</div>
<div class='grid-x grid-margin-x'>
<div class='cell small-12{{ if .Form.Description.HasError }} error{{ end }}'
id='descriptionContainer'>
<label for=description>Description <small>No HTML Allowed. <span
id='descriptionCharCount'>0</span> of 1000 Characters Used.</small></label>
<textarea name=description id=description rows=2
oninput='updateDescriptionCharCount()'>{{ .Form.Description.Value }}</textarea>
{{ if .Form.Description.HasError }}<small class='error'>{{ .Form.Description.ErrorMessage
}}</small>{{ end }}
</div>
</div>
<div class='grid-x grid-margin-x'>
<div class='cell small-12{{ if .Form.Password.HasError }} error{{ end }}'>
<label for=password>Password <small>for Editing and Deleting</small></label>
<input type=password name=password id=password oninput='passwordChanged()'>
{{ if .Form.Password.HasError }}<small class='error'>{{ .Form.Password.ErrorMessage }}</small>{{
end }}
</div>
</div>
<div class='grid-x grid-margin-x' id='password_verificationContainer'>
<div class='cell small-12{{ if .Form.PasswordVerification.HasError }} error{{ end }}'>
<label for=password_verification>Password verification</label>
<input type=password name=password_verification id=password_verification>
{{ if .Form.PasswordVerification.HasError }}<small class='error'>{{
.Form.PasswordVerification.ErrorMessage }}</small>{{ end }}
</div>
</div>
<div class='grid-x grid-margin-x'>
<div class='cell small-12'>
<input type=submit class='button' value='Feedize it!'>
</div>
</div>
</form>
</div>
</div>
{{ template "partials/footer" . }}
</body>
</html>

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<!DOCTYPE html>
<html lang='en'>
<head>
{{ template "partials/head" . }}
</head>
<body>
{{ template "partials/header" . }}
<div class='row'>
<div class='columns small-12'>
<h2>Imprint</h2>
<p>
TBD
</p>
</div>
</div>
{{ template "partials/footer" . }}
</body>
</html>

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<!DOCTYPE html>
<html lang='en'>
<head>
{{ template "partials/head" . }}
</head>
<body>
{{ template "partials/header" . }}
<div class='row'>
<div class='columns small-12'>
<h2>Terms of Service</h2>
<p>
By using this service, you understand and acknowledge the following terms of service:
</p>
<p>
TBD
</p>
</div>
</div>
{{ template "partials/footer" . }}
</body>
</html>

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<footer class='grid-x grid-margin-x'>
<div class='cell small-12'>
<hr>
<ul class='breadcrumbs'>
<li><a href='/'>Home</a></li>
<li><a href='/about'>About Feedizer</a></li>
<li><a href='/bot'>FeedizerBot</a></li>
<li><a href='/tos'>Terms of Service</a></li>
<li><a href='/imprint'>Imprint</a></li>
</ul>
</div>
</footer>
<script src="/static/lib/foundation/js/vendor/jquery.js"></script>
<script src="/static/lib/foundation/js/vendor/what-input.js"></script>
<script src="/static/lib/foundation/js/vendor/foundation.min.js"></script>
<script>
$(document).foundation();
</script>
</div>

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<title>{{ .Title or "Feedizer" }}</title>
<meta charset="utf-8">
<meta http-equiv="x-ua-compatible" content="ie=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="/static/lib/foundation/css/foundation.css">
<style type='text/css'>
body {
background-color: #fafafa;
}
.announce-foot {
color: #6F6F6F;
font-size: small;
}
label small {
font-size: 66% !important;
text-transform: none !important;
}
.gray-out {
opacity: 0.6;
transition: opacity 300ms ease-out 0s;
}
.gray-out:active,
.gray-out:focus,
.gray-out:hover {
opacity: 1;
}
</style>

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<div class="grid-container">
<header class='grid-x grid-margin-x'>
<div class='cell small-12'>
<a href='/' class='text-center'><h1><span style='color: #E3702D;'>Feedizer</span></h1></a>
<hr>
</div>
</header>
{{ if and .GlobalAnnouncement .GlobalAnnouncement.IsImportant }}
<div class='grid-x grid-margin-x'>
<div class='cell small-12'>
<div class='alert-box warning text-center'>
<h3>{{ .GlobalAnnouncement.Title }}</h3>
{{ if .GlobalAnnouncement.Abstract }}
<p>{{ .GlobalAnnouncement.Abstract }}</p>
<p><a href='/announcement/{{ .GlobalAnnouncement.ID }}/{{ .GlobalAnnouncement.Title }}'>Read more…</a></p>
{{else}}
<p>{{ .GlobalAnnouncement.Content }}</p>
{{ end }}
<div class='text-right announce-foot'>{{ .GlobalAnnouncement.Date | printf "%A, %Y-%m-%d %H:%M" }}</div>
</div>
</div>
</div>
{{ end }}