Update to 0.16.18 and some fixed.

This commit is contained in:
madmaurice 2018-09-23 20:09:54 +02:00 committed by Hive
parent 1b6dca13e3
commit f7d726461c
4 changed files with 15 additions and 76 deletions

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@ -1,7 +1,7 @@
FROM debian:stretch
EXPOSE 34197/udp
ENV FACTORIO_VERSION 0.15.34
ENV FACTORIO_VERSION 0.16.18
ADD bin/entrypoint.sh /entrypoint.sh
@ -19,9 +19,9 @@ RUN \
wget -O /tmp/headless.tgz https://www.factorio.com/get-download/$FACTORIO_VERSION/headless/linux64 &&\
tar xfv /tmp/headless.tgz -C /opt/factorio/headless && rm /tmp/headless.tgz
ADD default-config.json /opt/factorio/headless/factorio/config/default.json
VOLUME /opt/factorio/saves
WORKDIR /opt/factorio
ENTRYPOINT ["/entrypoint.sh"]
CMD ["--server-settings", "config/config.json","--map-gen-settings","config/mapgen.json","--map-settings","config/map.json"]
CMD ["--server-settings", "/opt/factorio/config/config.json","--map-gen-settings","/opt/factorio/config/mapgen.json","--map-settings","/opt/factorio/config/map.json"]

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@ -1,60 +0,0 @@
{
"name": "Name of the game as it will appear in the game listing",
"description": "Description of the game that will appear in the listing",
"tags": ["game", "tags"],
"_comment_max_players": "Maximum number of players allowed, admins can join even a full server. 0 means unlimited.",
"max_players": 10,
"_comment_visibility": ["public: Game will be published on the official Factorio matching server",
"lan: Game will be broadcast on LAN"],
"visibility":
{
"public": false,
"lan": true
},
"_comment_credentials": "Your factorio.com login credentials. Required for games with visibility public",
"username": "",
"password": "",
"_comment_token": "Authentication token. May be used instead of 'password' above.",
"token": "",
"game_password": "",
"_comment_require_user_verification": "When set to true, the server will only allow clients that have a valid Factorio.com account",
"require_user_verification": true,
"_comment_max_upload_in_kilobytes_per_second" : "optional, default value is 0. 0 means unlimited.",
"max_upload_in_kilobytes_per_second": 0,
"_comment_minimum_latency_in_ticks": "optional one tick is 16ms in default speed, default value is 0. 0 means no minimum.",
"minimum_latency_in_ticks": 0,
"_comment_ignore_player_limit_for_returning_players": "Players that played on this map already can join even when the max player limit was reached.",
"ignore_player_limit_for_returning_players": false,
"_comment_allow_commands": "possible values are, true, false and admins-only",
"allow_commands": "admins-only",
"_comment_autosave_interval": "Autosave interval in minutes",
"autosave_interval": 10,
"_comment_autosave_slots": "server autosave slots, it is cycled through when the server autosaves.",
"autosave_slots": 5,
"_comment_afk_autokick_interval": "How many minutes until someone is kicked when doing nothing, 0 for never.",
"afk_autokick_interval": 0,
"_comment_auto_pause": "Whether should the server be paused when no players are present.",
"auto_pause": true,
"only_admins_can_pause_the_game": true,
"_comment_autosave_only_on_server": "Whether autosaves should be saved only on server or also on all connected clients. Default is true.",
"autosave_only_on_server": true,
"_comment_admins": "List of case insensitive usernames, that will be promoted immediately",
"admins": []
}

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@ -1,12 +0,0 @@
version: "2"
services:
factorio:
build: .
ports:
- 34197:34197/udp
volumes:
- world:/opt/factorio/saves/
volumes:
world:

11
docker-compose.yml.dist Normal file
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@ -0,0 +1,11 @@
version: "2"
services:
factorio:
build: .
ports:
- 34197:34197/udp
volumes:
- /host/path/to/factorio/saves/:/opt/factorio/saves/:rw
- /host/path/to/factorio/config/:/opt/factorio/config/:ro