VoxelEngine2/shaders/compile.sh

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#!/bin/sh
glslc shaders/cube.vert -o shaders/vert_cube.spv
glslc shaders/cube.frag -o shaders/frag_cube.spv
glslc shaders/cube.geom -o shaders/geo_cube.spv
glslc shaders/cuboid.vert -o shaders/vert_cuboid.spv
glslc shaders/cuboid.frag -o shaders/frag_cuboid.spv
glslc shaders/cuboid.geom -o shaders/geo_cuboid.spv
glslc shaders/rt_quad.vert -o shaders/vert_rt_quad.spv
glslc shaders/rt_quad.frag -o shaders/frag_rt_quad.spv