A cube based voxelengine in Rust using the vulkan API
| .vscode | ||
| resources | ||
| shaders | ||
| src | ||
| .gitignore | ||
| build.rs | ||
| Cargo.lock | ||
| Cargo.toml | ||
| README | ||
install environment described as in https://kylemayes.github.io/vulkanalia/development_environment.html
| .vscode | ||
| resources | ||
| shaders | ||
| src | ||
| .gitignore | ||
| build.rs | ||
| Cargo.lock | ||
| Cargo.toml | ||
| README | ||
install environment described as in https://kylemayes.github.io/vulkanalia/development_environment.html