zomseffen
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9b618b0e3f
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shader refactoring and float pos for lights
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2025-01-20 10:18:28 +01:00 |
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zomseffen
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86135cb2ce
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diffuse raytracing
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2025-01-17 11:10:39 +01:00 |
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zomseffen
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729fcb8559
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adds multilight handling
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2025-01-15 13:09:54 +01:00 |
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zomseffen
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4c4b8288d5
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void tracing for spot lights
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2025-01-14 16:01:18 +01:00 |
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zomseffen
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dd568a75e3
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pre facing switch
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2025-01-13 16:18:05 +01:00 |
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zomseffen
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3f4656939c
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halfway to raytracing
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2025-01-11 14:12:24 +01:00 |
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zomseffen
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15a94c2f93
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refactor scene.rs into multiple files
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2025-01-08 12:30:54 +01:00 |
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zomseffen
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694d93c0f3
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moves compiled shaders, first version with scene info on gpu
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2025-01-07 23:21:09 +01:00 |
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57e862832a
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linux shader building, complete side renaming, esc to quit
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2024-12-22 11:13:05 +01:00 |
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zomseffen
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c733c0519f
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6 sides quad
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2024-12-19 08:20:14 +01:00 |
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f16eab798d
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disables windows shader build on linux
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2024-12-16 20:23:58 +01:00 |
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zomseffen
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7fe7015774
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4sides quad
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2024-12-16 20:01:39 +01:00 |
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zomseffen
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534f1a109a
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readme and first steps for storage buffer raytracing
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2024-10-18 17:15:33 +02:00 |
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zomseffen
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912659bb52
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cuboid and cube pipeline working
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2024-09-15 14:02:00 +02:00 |
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zomseffen
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4494b68c26
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added pipeline for cuboid
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2024-09-14 19:49:51 +02:00 |
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zomseffen
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c5bcd148ca
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pre double pipeline commit. The following will attempt to add another rendering stage for textured cuboids.
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2024-09-09 19:23:09 +02:00 |
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zomseffen
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31d56ded3f
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dumb iterator implemented ith faster hashmap
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2024-08-26 20:53:52 +02:00 |
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zomseffen
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7879e57275
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first chunk implementation
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2024-08-04 14:48:07 +02:00 |
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zomseffen
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d426fd39c0
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clean up
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2024-06-02 18:33:34 +02:00 |
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zomseffen
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0f2747293f
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fixes vertice and index creation in geometry shader mode
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2024-06-02 15:44:38 +02:00 |
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zomseffen
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a9d4aae1bc
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makes geometry shader an option
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2024-06-02 15:25:11 +02:00 |
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zomseffen
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5c971d0288
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finish cube
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2024-05-28 19:36:16 +02:00 |
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zomseffen
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a3e0b9a0c5
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triangles upper and lower layer, low vertex reuse
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2024-05-22 19:47:49 +02:00 |
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zomseffen
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32577d548b
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moves vertex and index buffer handling to scene
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2024-05-18 12:22:00 +02:00 |
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zomseffen
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0b3be29525
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1M vertices 30 fps geom shader
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2024-05-18 10:52:47 +02:00 |
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zomseffen
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9ad743cfa2
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Geommetry shader and start of rotation&movement
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2024-05-04 15:24:42 +02:00 |
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zomseffen
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fdac5a97a1
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msaa
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2024-04-27 16:40:24 +02:00 |
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zomseffen
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b5d3864d01
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adds mipmapping
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2024-04-27 10:52:06 +02:00 |
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zomseffen
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8afb2d2a3c
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mesh correct and textures too
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2024-04-27 08:06:18 +02:00 |
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zomseffen
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31d4a139ef
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mesh loading, broken mesh
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2024-04-26 18:22:14 +02:00 |
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zomseffen
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f6276bfdf6
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texture loading and depth buffer
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2024-04-26 17:48:49 +02:00 |
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zomseffen
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0137d21406
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pre texture
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2024-04-23 18:59:45 +02:00 |
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zomseffen
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ff4302837e
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pre vertex transfer buffer
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2024-04-18 19:00:01 +02:00 |
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zomseffen
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017cfcf82f
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pre vertex buffer
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2024-04-16 20:14:42 +02:00 |
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