pre texture
This commit is contained in:
parent
ff4302837e
commit
0137d21406
5 changed files with 394 additions and 96 deletions
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@ -1,11 +1,18 @@
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#version 450
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layout(binding = 0) uniform UniformBufferObject {
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mat4 model;
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mat4 view;
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mat4 proj;
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} ubo;
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layout(location = 0) in vec2 inPosition;
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layout(location = 1) in vec3 inColor;
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layout(location = 0) out vec3 fragColor;
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void main() {
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gl_Position = vec4(inPosition, 0.0, 1.0);
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gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 0.0, 1.0);
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fragColor = inColor;
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}
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BIN
shaders/vert.spv
BIN
shaders/vert.spv
Binary file not shown.
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@ -15,6 +15,7 @@ pub struct AppData {
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pub swapchain_image_views: Vec<vk::ImageView>,
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pub descriptor_set_layout: vk::DescriptorSetLayout,
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pub pipeline_layout: vk::PipelineLayout,
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pub render_pass: vk::RenderPass,
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pub pipeline: vk::Pipeline,
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@ -30,4 +31,14 @@ pub struct AppData {
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pub vertex_buffer: vk::Buffer,
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pub vertex_buffer_memory: vk::DeviceMemory,
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pub index_buffer: vk::Buffer,
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pub index_buffer_memory: vk::DeviceMemory,
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pub uniform_buffers: Vec<vk::Buffer>,
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pub uniform_buffers_memory: Vec<vk::DeviceMemory>,
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pub descriptor_pool: vk::DescriptorPool,
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pub descriptor_sets: Vec<vk::DescriptorSet>,
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}
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291
src/buffer.rs
Normal file
291
src/buffer.rs
Normal file
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@ -0,0 +1,291 @@
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use anyhow::{anyhow, Result};
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use vulkanalia::prelude::v1_0::*;
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use std::mem::size_of;
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use std::ptr::copy_nonoverlapping as memcpy;
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use cgmath::{vec2, vec3};
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pub type Mat4 = cgmath::Matrix4<f32>;
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use crate::app_data;
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use crate::vertex;
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static VERTICES: [vertex::Vertex; 4] = [
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vertex::Vertex::new(vec2(-0.5, -0.5), vec3(1.0, 0.0, 0.0)),
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vertex::Vertex::new(vec2(0.5, -0.5), vec3(0.0, 1.0, 0.0)),
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vertex::Vertex::new(vec2(0.5, 0.5), vec3(0.0, 0.0, 1.0)),
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vertex::Vertex::new(vec2(-0.5, 0.5), vec3(1.0, 1.0, 1.0)),
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];
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pub const INDICES: &[u16] = &[0, 1, 2, 2, 3, 0];
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pub unsafe fn create_buffer(
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instance: &Instance,
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device: &Device,
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data: &app_data::AppData,
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size: vk::DeviceSize,
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usage: vk::BufferUsageFlags,
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properties: vk::MemoryPropertyFlags,
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) -> Result<(vk::Buffer, vk::DeviceMemory)> {
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let buffer_info = vk::BufferCreateInfo::builder()
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.size(size)
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.usage(usage)
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.sharing_mode(vk::SharingMode::EXCLUSIVE);
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let buffer = device.create_buffer(&buffer_info, None)?;
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let requirements = device.get_buffer_memory_requirements(buffer);
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let memory_info = vk::MemoryAllocateInfo::builder()
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.allocation_size(requirements.size)
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.memory_type_index(get_memory_type_index(
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instance,
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data,
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properties,
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requirements,
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)?);
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let buffer_memory = device.allocate_memory(&memory_info, None)?;
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device.bind_buffer_memory(buffer, buffer_memory, 0)?;
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Ok((buffer, buffer_memory))
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}
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pub unsafe fn create_vertex_buffer(
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instance: &Instance,
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device: &Device,
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data: &mut app_data::AppData,
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) -> Result<()> {
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let size = (size_of::<vertex::Vertex>() * VERTICES.len()) as u64;
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let (staging_buffer, staging_buffer_memory) = create_buffer(
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instance,
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device,
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data,
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size,
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vk::BufferUsageFlags::TRANSFER_SRC,
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vk::MemoryPropertyFlags::HOST_COHERENT | vk::MemoryPropertyFlags::HOST_VISIBLE,
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)?;
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let memory = device.map_memory(
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staging_buffer_memory,
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0,
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size,
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vk::MemoryMapFlags::empty(),
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)?;
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memcpy(VERTICES.as_ptr(), memory.cast(), VERTICES.len());
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device.unmap_memory(staging_buffer_memory);
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let (vertex_buffer, vertex_buffer_memory) = create_buffer(
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instance,
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device,
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data,
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size,
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vk::BufferUsageFlags::TRANSFER_DST | vk::BufferUsageFlags::VERTEX_BUFFER,
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vk::MemoryPropertyFlags::DEVICE_LOCAL,
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)?;
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data.vertex_buffer = vertex_buffer;
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data.vertex_buffer_memory = vertex_buffer_memory;
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copy_buffer(device, data, staging_buffer, vertex_buffer, size)?;
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device.destroy_buffer(staging_buffer, None);
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device.free_memory(staging_buffer_memory, None);
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Ok(())
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}
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pub unsafe fn get_memory_type_index(
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instance: &Instance,
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data: &app_data::AppData,
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properties: vk::MemoryPropertyFlags,
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requirements: vk::MemoryRequirements,
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) -> Result<u32> {
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let memory = instance.get_physical_device_memory_properties(data.physical_device);
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(0..memory.memory_type_count)
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.find(|i| {
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let suitable = (requirements.memory_type_bits & (1 << i)) != 0;
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let memory_type = memory.memory_types[*i as usize];
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suitable && memory_type.property_flags.contains(properties)
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})
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.ok_or_else(|| anyhow!("Failed to find suitable memory type."))
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}
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pub unsafe fn copy_buffer(
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device: &Device,
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data: &app_data::AppData,
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source: vk::Buffer,
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destination: vk::Buffer,
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size: vk::DeviceSize,
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) -> Result<()> {
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let info = vk::CommandBufferAllocateInfo::builder()
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.level(vk::CommandBufferLevel::PRIMARY)
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.command_pool(data.command_pool)
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.command_buffer_count(1);
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let command_buffer = device.allocate_command_buffers(&info)?[0];
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let info = vk::CommandBufferBeginInfo::builder()
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.flags(vk::CommandBufferUsageFlags::ONE_TIME_SUBMIT);
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device.begin_command_buffer(command_buffer, &info)?;
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let regions = vk::BufferCopy::builder().size(size);
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device.cmd_copy_buffer(command_buffer, source, destination, &[regions]);
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device.end_command_buffer(command_buffer)?;
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let command_buffers = &[command_buffer];
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let info = vk::SubmitInfo::builder()
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.command_buffers(command_buffers);
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device.queue_submit(data.graphics_queue, &[info], vk::Fence::null())?;
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device.queue_wait_idle(data.graphics_queue)?;
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device.free_command_buffers(data.command_pool, &[command_buffer]);
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Ok(())
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}
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pub unsafe fn create_index_buffer(
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instance: &Instance,
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device: &Device,
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data: &mut app_data::AppData,
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) -> Result<()> {
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let size = (size_of::<u16>() * INDICES.len()) as u64;
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let (staging_buffer, staging_buffer_memory) = create_buffer(
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instance,
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device,
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data,
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size,
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vk::BufferUsageFlags::TRANSFER_SRC,
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vk::MemoryPropertyFlags::HOST_COHERENT | vk::MemoryPropertyFlags::HOST_VISIBLE,
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)?;
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let memory = device.map_memory(
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staging_buffer_memory,
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0,
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size,
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vk::MemoryMapFlags::empty(),
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)?;
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memcpy(INDICES.as_ptr(), memory.cast(), INDICES.len());
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device.unmap_memory(staging_buffer_memory);
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let (index_buffer, index_buffer_memory) = create_buffer(
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instance,
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device,
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data,
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size,
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vk::BufferUsageFlags::TRANSFER_DST | vk::BufferUsageFlags::INDEX_BUFFER,
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vk::MemoryPropertyFlags::DEVICE_LOCAL,
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)?;
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data.index_buffer = index_buffer;
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data.index_buffer_memory = index_buffer_memory;
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copy_buffer(device, data, staging_buffer, index_buffer, size)?;
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device.destroy_buffer(staging_buffer, None);
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device.free_memory(staging_buffer_memory, None);
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Ok(())
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}
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#[repr(C)]
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#[derive(Copy, Clone, Debug)]
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pub struct UniformBufferObject {
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pub model: Mat4,
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pub view: Mat4,
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pub proj: Mat4,
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}
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pub unsafe fn create_descriptor_set_layout(
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device: &Device,
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data: &mut app_data::AppData,
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) -> Result<()> {
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let ubo_binding = vk::DescriptorSetLayoutBinding::builder()
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.binding(0)
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.descriptor_type(vk::DescriptorType::UNIFORM_BUFFER)
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.descriptor_count(1)
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.stage_flags(vk::ShaderStageFlags::VERTEX);
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let bindings = &[ubo_binding];
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let info = vk::DescriptorSetLayoutCreateInfo::builder()
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.bindings(bindings);
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data.descriptor_set_layout = device.create_descriptor_set_layout(&info, None)?;
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Ok(())
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}
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pub unsafe fn create_uniform_buffers(
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instance: &Instance,
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device: &Device,
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data: &mut app_data::AppData,
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) -> Result<()> {
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data.uniform_buffers.clear();
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data.uniform_buffers_memory.clear();
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for _ in 0..data.swapchain_images.len() {
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let (uniform_buffer, uniform_buffer_memory) = create_buffer(
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instance,
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device,
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data,
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size_of::<UniformBufferObject>() as u64,
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vk::BufferUsageFlags::UNIFORM_BUFFER,
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vk::MemoryPropertyFlags::HOST_COHERENT | vk::MemoryPropertyFlags::HOST_VISIBLE,
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)?;
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data.uniform_buffers.push(uniform_buffer);
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data.uniform_buffers_memory.push(uniform_buffer_memory);
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}
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Ok(())
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}
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pub unsafe fn create_descriptor_pool(device: &Device, data: &mut app_data::AppData) -> Result<()> {
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let ubo_size = vk::DescriptorPoolSize::builder()
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.type_(vk::DescriptorType::UNIFORM_BUFFER)
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.descriptor_count(data.swapchain_images.len() as u32);
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let pool_sizes = &[ubo_size];
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let info = vk::DescriptorPoolCreateInfo::builder()
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.pool_sizes(pool_sizes)
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.max_sets(data.swapchain_images.len() as u32);
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data.descriptor_pool = device.create_descriptor_pool(&info, None)?;
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Ok(())
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}
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pub unsafe fn create_descriptor_sets(device: &Device, data: &mut app_data::AppData) -> Result<()> {
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let layouts = vec![data.descriptor_set_layout; data.swapchain_images.len()];
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let info = vk::DescriptorSetAllocateInfo::builder()
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.descriptor_pool(data.descriptor_pool)
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.set_layouts(&layouts);
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data.descriptor_sets = device.allocate_descriptor_sets(&info)?;
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for i in 0..data.swapchain_images.len() {
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let info = vk::DescriptorBufferInfo::builder()
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.buffer(data.uniform_buffers[i])
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.offset(0)
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.range(size_of::<UniformBufferObject>() as u64);
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let buffer_info = &[info];
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let ubo_write = vk::WriteDescriptorSet::builder()
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.dst_set(data.descriptor_sets[i])
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.dst_binding(0)
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.dst_array_element(0)
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.descriptor_type(vk::DescriptorType::UNIFORM_BUFFER)
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.buffer_info(buffer_info);
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device.update_descriptor_sets(&[ubo_write], &[] as &[vk::CopyDescriptorSet]);
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}
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Ok(())
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}
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179
src/main.rs
179
src/main.rs
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@ -29,14 +29,16 @@ use vulkanalia::vk::KhrSwapchainExtension;
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use cgmath::{vec2, vec3};
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use std::mem::size_of;
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use std::ptr::copy_nonoverlapping as memcpy;
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use std::time::Instant;
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pub mod app_data;
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pub mod errors;
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pub mod swapchain;
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pub mod queue_family_indices;
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pub mod vertex;
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pub mod buffer;
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const PORTABILITY_MACOS_VERSION: Version = Version::new(1, 3, 216);
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const VALIDATION_ENABLED: bool =
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@ -48,12 +50,6 @@ const DEVICE_EXTENSIONS: &[vk::ExtensionName] = &[vk::KHR_SWAPCHAIN_EXTENSION.na
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const MAX_FRAMES_IN_FLIGHT: usize = 2;
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static VERTICES: [vertex::Vertex; 3] = [
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vertex::Vertex::new(vec2(0.0, -0.5), vec3(1.0, 0.0, 0.0)),
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vertex::Vertex::new(vec2(0.5, 0.5), vec3(0.0, 1.0, 0.0)),
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vertex::Vertex::new(vec2(-0.5, 0.5), vec3(0.0, 0.0, 1.0)),
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];
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fn main() -> Result<()> {
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pretty_env_logger::init();
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@ -108,6 +104,7 @@ struct App {
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frame: usize,
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resized: bool,
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minimized: bool,
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start: Instant,
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}
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impl App {
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@ -124,19 +121,25 @@ impl App {
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swapchain::create_swapchain_image_views(&device, &mut data)?;
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create_render_pass(&instance, &device, &mut data)?;
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buffer::create_descriptor_set_layout(&device, &mut data)?;
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create_pipeline(&device, &mut data)?;
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create_framebuffers(&device, &mut data)?;
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create_command_pool(&instance, &device, &mut data)?;
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create_vertex_buffer(&instance, &device, &mut data)?;
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buffer::create_vertex_buffer(&instance, &device, &mut data)?;
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buffer::create_index_buffer(&instance, &device, &mut data)?;
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buffer::create_uniform_buffers(&instance, &device, &mut data)?;
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buffer::create_descriptor_pool(&device, &mut data)?;
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buffer::create_descriptor_sets(&device, &mut data)?;
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create_command_buffers(&device, &mut data)?;
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create_sync_objects(&device, &mut data)?;
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Ok(Self { entry, instance, data, device, frame: 0 , resized: false, minimized: false})
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Ok(Self { entry, instance, data, device, frame: 0 , resized: false, minimized: false, start: Instant::now()})
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}
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/// Renders a frame for our Vulkan app.
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@ -165,6 +168,8 @@ impl App {
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self.data.images_in_flight[image_index] = in_flight_fence;
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self.update_uniform_buffer(image_index)?;
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let wait_semaphores = &[self.data.image_available_semaphores[self.frame]];
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let wait_stages = &[vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT];
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let command_buffers = &[self.data.command_buffers[image_index]];
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|
@ -205,6 +210,11 @@ impl App {
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unsafe fn destroy(&mut self) {
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self.destroy_swapchain();
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self.device.destroy_descriptor_set_layout(self.data.descriptor_set_layout, None);
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self.device.destroy_buffer(self.data.index_buffer, None);
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self.device.free_memory(self.data.index_buffer_memory, None);
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self.device.destroy_buffer(self.data.vertex_buffer, None);
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self.device.free_memory(self.data.vertex_buffer_memory, None);
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|
@ -236,6 +246,9 @@ impl App {
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create_render_pass(&self.instance, &self.device, &mut self.data)?;
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create_pipeline(&self.device, &mut self.data)?;
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create_framebuffers(&self.device, &mut self.data)?;
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buffer::create_uniform_buffers(&self.instance, &self.device, &mut self.data)?;
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buffer::create_descriptor_pool(&self.device, &mut self.data)?;
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buffer::create_descriptor_sets(&self.device, &mut self.data)?;
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create_command_buffers(&self.device, &mut self.data)?;
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self.data
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.images_in_flight
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|
@ -244,6 +257,13 @@ impl App {
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}
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unsafe fn destroy_swapchain(&mut self) {
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self.device.destroy_descriptor_pool(self.data.descriptor_pool, None);
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self.data.uniform_buffers
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.iter()
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.for_each(|b| self.device.destroy_buffer(*b, None));
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self.data.uniform_buffers_memory
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.iter()
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.for_each(|m| self.device.free_memory(*m, None));
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self.data.framebuffers
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.iter()
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.for_each(|f| self.device.destroy_framebuffer(*f, None));
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|
@ -257,6 +277,45 @@ impl App {
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self.device.destroy_swapchain_khr(self.data.swapchain, None);
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}
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unsafe fn update_uniform_buffer(&self, image_index: usize) -> Result<()> {
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let time = self.start.elapsed().as_secs_f32();
|
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|
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let model = buffer::Mat4::from_axis_angle(
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vec3(0.0, 0.0, 1.0),
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cgmath::Deg(90.0) * time
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);
|
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|
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let view = buffer::Mat4::look_at_rh(
|
||||
cgmath::point3(2.0, 2.0, 2.0),
|
||||
cgmath::point3(0.0, 0.0, 0.0),
|
||||
vec3(0.0, 0.0, 1.0),
|
||||
);
|
||||
|
||||
let mut proj = cgmath::perspective(
|
||||
cgmath::Deg(45.0),
|
||||
self.data.swapchain_extent.width as f32 / self.data.swapchain_extent.height as f32,
|
||||
0.1,
|
||||
10.0,
|
||||
);
|
||||
|
||||
proj[1][1] *= -1.0;
|
||||
|
||||
let ubo = buffer::UniformBufferObject { model, view, proj };
|
||||
|
||||
let memory = self.device.map_memory(
|
||||
self.data.uniform_buffers_memory[image_index],
|
||||
0,
|
||||
size_of::<buffer::UniformBufferObject>() as u64,
|
||||
vk::MemoryMapFlags::empty(),
|
||||
)?;
|
||||
|
||||
memcpy(&ubo, memory.cast(), 1);
|
||||
|
||||
self.device.unmap_memory(self.data.uniform_buffers_memory[image_index]);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
//================================================
|
||||
|
@ -528,7 +587,7 @@ unsafe fn create_pipeline(device: &Device, data: &mut app_data::AppData) -> Resu
|
|||
.polygon_mode(vk::PolygonMode::FILL)
|
||||
.line_width(1.0)
|
||||
.cull_mode(vk::CullModeFlags::BACK)
|
||||
.front_face(vk::FrontFace::CLOCKWISE)
|
||||
.front_face(vk::FrontFace::COUNTER_CLOCKWISE)
|
||||
.depth_bias_enable(false);
|
||||
|
||||
let multisample_state = vk::PipelineMultisampleStateCreateInfo::builder()
|
||||
|
@ -552,7 +611,9 @@ unsafe fn create_pipeline(device: &Device, data: &mut app_data::AppData) -> Resu
|
|||
.attachments(attachments)
|
||||
.blend_constants([0.0, 0.0, 0.0, 0.0]);
|
||||
|
||||
let layout_info = vk::PipelineLayoutCreateInfo::builder();
|
||||
let set_layouts = &[data.descriptor_set_layout];
|
||||
let layout_info = vk::PipelineLayoutCreateInfo::builder()
|
||||
.set_layouts(set_layouts);
|
||||
|
||||
data.pipeline_layout = device.create_pipeline_layout(&layout_info, None)?;
|
||||
|
||||
|
@ -712,7 +773,18 @@ unsafe fn create_command_buffers(device: &Device, data: &mut app_data::AppData)
|
|||
*command_buffer, vk::PipelineBindPoint::GRAPHICS, data.pipeline);
|
||||
|
||||
device.cmd_bind_vertex_buffers(*command_buffer, 0, &[data.vertex_buffer], &[0]);
|
||||
device.cmd_draw(*command_buffer, VERTICES.len() as u32, 1, 0, 0);
|
||||
device.cmd_bind_index_buffer(*command_buffer, data.index_buffer, 0, vk::IndexType::UINT16);
|
||||
|
||||
device.cmd_bind_descriptor_sets(
|
||||
*command_buffer,
|
||||
vk::PipelineBindPoint::GRAPHICS,
|
||||
data.pipeline_layout,
|
||||
0,
|
||||
&[data.descriptor_sets[i]],
|
||||
&[],
|
||||
);
|
||||
|
||||
device.cmd_draw_indexed(*command_buffer, buffer::INDICES.len() as u32, 1, 0, 0, 0);
|
||||
|
||||
device.cmd_end_render_pass(*command_buffer);
|
||||
|
||||
|
@ -742,87 +814,4 @@ unsafe fn create_sync_objects(device: &Device, data: &mut app_data::AppData) ->
|
|||
.collect();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
unsafe fn create_buffer(
|
||||
instance: &Instance,
|
||||
device: &Device,
|
||||
data: &app_data::AppData,
|
||||
size: vk::DeviceSize,
|
||||
usage: vk::BufferUsageFlags,
|
||||
properties: vk::MemoryPropertyFlags,
|
||||
) -> Result<(vk::Buffer, vk::DeviceMemory)> {
|
||||
let buffer_info = vk::BufferCreateInfo::builder()
|
||||
.size(size)
|
||||
.usage(usage)
|
||||
.sharing_mode(vk::SharingMode::EXCLUSIVE);
|
||||
|
||||
let buffer = device.create_buffer(&buffer_info, None)?;
|
||||
|
||||
let requirements = device.get_buffer_memory_requirements(buffer);
|
||||
|
||||
let memory_info = vk::MemoryAllocateInfo::builder()
|
||||
.allocation_size(requirements.size)
|
||||
.memory_type_index(get_memory_type_index(
|
||||
instance,
|
||||
data,
|
||||
properties,
|
||||
requirements,
|
||||
)?);
|
||||
|
||||
let buffer_memory = device.allocate_memory(&memory_info, None)?;
|
||||
|
||||
device.bind_buffer_memory(buffer, buffer_memory, 0)?;
|
||||
|
||||
Ok((buffer, buffer_memory))
|
||||
}
|
||||
|
||||
unsafe fn create_vertex_buffer(
|
||||
instance: &Instance,
|
||||
device: &Device,
|
||||
data: &mut app_data::AppData,
|
||||
) -> Result<()> {
|
||||
let size = (size_of::<vertex::Vertex>() * VERTICES.len()) as u64;
|
||||
|
||||
let (vertex_buffer, vertex_buffer_memory) = create_buffer(
|
||||
instance,
|
||||
device,
|
||||
data,
|
||||
size,
|
||||
vk::BufferUsageFlags::VERTEX_BUFFER,
|
||||
vk::MemoryPropertyFlags::HOST_COHERENT | vk::MemoryPropertyFlags::HOST_VISIBLE,
|
||||
)?;
|
||||
|
||||
data.vertex_buffer = vertex_buffer;
|
||||
data.vertex_buffer_memory = vertex_buffer_memory;
|
||||
|
||||
let memory = device.map_memory(
|
||||
vertex_buffer_memory,
|
||||
0,
|
||||
size,
|
||||
vk::MemoryMapFlags::empty(),
|
||||
)?;
|
||||
|
||||
memcpy(VERTICES.as_ptr(), memory.cast(), VERTICES.len());
|
||||
|
||||
device.unmap_memory(vertex_buffer_memory);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
unsafe fn get_memory_type_index(
|
||||
instance: &Instance,
|
||||
data: &app_data::AppData,
|
||||
properties: vk::MemoryPropertyFlags,
|
||||
requirements: vk::MemoryRequirements,
|
||||
) -> Result<u32> {
|
||||
let memory = instance.get_physical_device_memory_properties(data.physical_device);
|
||||
|
||||
(0..memory.memory_type_count)
|
||||
.find(|i| {
|
||||
let suitable = (requirements.memory_type_bits & (1 << i)) != 0;
|
||||
let memory_type = memory.memory_types[*i as usize];
|
||||
suitable && memory_type.property_flags.contains(properties)
|
||||
})
|
||||
.ok_or_else(|| anyhow!("Failed to find suitable memory type."))
|
||||
}
|
Loading…
Reference in a new issue