moves vertex and index buffer handling to scene
This commit is contained in:
parent
0b3be29525
commit
32577d548b
6 changed files with 111 additions and 79 deletions
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@ -1,14 +1,10 @@
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use vulkanalia::prelude::v1_0::*;
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use vulkanalia::prelude::v1_0::*;
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use crate::vertex;
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use crate::scene;
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// The Vulkan handles and associated properties used by our Vulkan app.
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// The Vulkan handles and associated properties used by our Vulkan app.
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#[derive(Clone, Debug, Default)]
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#[derive(Clone, Debug, Default)]
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pub struct AppData {
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pub struct AppData {
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pub vertices: Vec<vertex::Vertex>,
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pub indices: Vec<u32>,
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pub surface: vk::SurfaceKHR,
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pub surface: vk::SurfaceKHR,
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pub messenger: vk::DebugUtilsMessengerEXT,
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pub messenger: vk::DebugUtilsMessengerEXT,
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pub physical_device: vk::PhysicalDevice,
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pub physical_device: vk::PhysicalDevice,
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@ -36,12 +32,6 @@ pub struct AppData {
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pub in_flight_fences: Vec<vk::Fence>,
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pub in_flight_fences: Vec<vk::Fence>,
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pub images_in_flight: Vec<vk::Fence>,
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pub images_in_flight: Vec<vk::Fence>,
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pub vertex_buffer: vk::Buffer,
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pub vertex_buffer_memory: vk::DeviceMemory,
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pub index_buffer: vk::Buffer,
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pub index_buffer_memory: vk::DeviceMemory,
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pub uniform_buffers: Vec<vk::Buffer>,
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pub uniform_buffers: Vec<vk::Buffer>,
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pub uniform_buffers_memory: Vec<vk::DeviceMemory>,
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pub uniform_buffers_memory: Vec<vk::DeviceMemory>,
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@ -47,9 +47,10 @@ pub unsafe fn create_buffer(
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pub unsafe fn create_vertex_buffer(
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pub unsafe fn create_vertex_buffer(
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instance: &Instance,
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instance: &Instance,
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device: &Device,
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device: &Device,
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data: &mut app_data::AppData,
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data: &app_data::AppData,
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) -> Result<()> {
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vertices: &Vec<vertex::Vertex>
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let size = (size_of::<vertex::Vertex>() * data.vertices.len()) as u64;
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) -> Result<(vk::Buffer, vk::DeviceMemory)> {
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let size = (size_of::<vertex::Vertex>() * vertices.len()) as u64;
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let (staging_buffer, staging_buffer_memory) = create_buffer(
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let (staging_buffer, staging_buffer_memory) = create_buffer(
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instance,
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instance,
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@ -67,7 +68,7 @@ pub unsafe fn create_vertex_buffer(
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vk::MemoryMapFlags::empty(),
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vk::MemoryMapFlags::empty(),
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)?;
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)?;
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memcpy(data.vertices.as_ptr(), memory.cast(), data.vertices.len());
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memcpy(vertices.as_ptr(), memory.cast(), vertices.len());
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device.unmap_memory(staging_buffer_memory);
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device.unmap_memory(staging_buffer_memory);
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@ -80,15 +81,15 @@ pub unsafe fn create_vertex_buffer(
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vk::MemoryPropertyFlags::DEVICE_LOCAL,
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vk::MemoryPropertyFlags::DEVICE_LOCAL,
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)?;
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)?;
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data.vertex_buffer = vertex_buffer;
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let vertex_buffer: vk::Buffer = vertex_buffer;
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data.vertex_buffer_memory = vertex_buffer_memory;
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let vertex_buffer_memory: vk::DeviceMemory = vertex_buffer_memory;
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copy_buffer(device, data, staging_buffer, vertex_buffer, size)?;
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copy_buffer(device, data, staging_buffer, vertex_buffer, size)?;
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device.destroy_buffer(staging_buffer, None);
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device.destroy_buffer(staging_buffer, None);
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device.free_memory(staging_buffer_memory, None);
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device.free_memory(staging_buffer_memory, None);
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Ok(())
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Ok((vertex_buffer, vertex_buffer_memory))
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}
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}
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pub unsafe fn get_memory_type_index(
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pub unsafe fn get_memory_type_index(
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@ -128,9 +129,10 @@ pub unsafe fn copy_buffer(
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pub unsafe fn create_index_buffer(
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pub unsafe fn create_index_buffer(
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instance: &Instance,
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instance: &Instance,
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device: &Device,
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device: &Device,
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data: &mut app_data::AppData,
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data: &app_data::AppData,
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) -> Result<()> {
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indices: &Vec<u32>,
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let size = (size_of::<u32>() * data.indices.len()) as u64;
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) -> Result<(vk::Buffer, vk::DeviceMemory)> {
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let size = (size_of::<u32>() * indices.len()) as u64;
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let (staging_buffer, staging_buffer_memory) = create_buffer(
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let (staging_buffer, staging_buffer_memory) = create_buffer(
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instance,
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instance,
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@ -148,7 +150,7 @@ pub unsafe fn create_index_buffer(
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vk::MemoryMapFlags::empty(),
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vk::MemoryMapFlags::empty(),
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)?;
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)?;
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memcpy(data.indices.as_ptr(), memory.cast(), data.indices.len());
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memcpy(indices.as_ptr(), memory.cast(), indices.len());
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device.unmap_memory(staging_buffer_memory);
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device.unmap_memory(staging_buffer_memory);
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@ -161,15 +163,15 @@ pub unsafe fn create_index_buffer(
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vk::MemoryPropertyFlags::DEVICE_LOCAL,
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vk::MemoryPropertyFlags::DEVICE_LOCAL,
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)?;
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)?;
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data.index_buffer = index_buffer;
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let index_buffer = index_buffer;
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data.index_buffer_memory = index_buffer_memory;
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let index_buffer_memory = index_buffer_memory;
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copy_buffer(device, data, staging_buffer, index_buffer, size)?;
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copy_buffer(device, data, staging_buffer, index_buffer, size)?;
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device.destroy_buffer(staging_buffer, None);
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device.destroy_buffer(staging_buffer, None);
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device.free_memory(staging_buffer_memory, None);
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device.free_memory(staging_buffer_memory, None);
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Ok(())
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Ok((index_buffer, index_buffer_memory))
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}
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}
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#[repr(C)]
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#[repr(C)]
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@ -5,6 +5,7 @@ use vulkanalia::prelude::v1_0::*;
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use crate::app_data;
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use crate::app_data;
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use crate::queue_family_indices;
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use crate::queue_family_indices;
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use crate::scene;
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pub unsafe fn create_command_pool(
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pub unsafe fn create_command_pool(
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instance: &Instance,
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instance: &Instance,
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@ -22,7 +23,7 @@ pub unsafe fn create_command_pool(
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Ok(())
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Ok(())
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}
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}
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pub unsafe fn create_command_buffers(device: &Device, data: &mut app_data::AppData) -> Result<()> {
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pub unsafe fn create_command_buffers(device: &Device, data: &mut app_data::AppData, scene_handler: &scene::Scene) -> Result<()> {
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let allocate_info = vk::CommandBufferAllocateInfo::builder()
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let allocate_info = vk::CommandBufferAllocateInfo::builder()
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.command_pool(data.command_pool)
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.command_pool(data.command_pool)
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.level(vk::CommandBufferLevel::PRIMARY)
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.level(vk::CommandBufferLevel::PRIMARY)
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@ -69,8 +70,8 @@ pub unsafe fn create_command_buffers(device: &Device, data: &mut app_data::AppDa
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device.cmd_bind_pipeline(
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device.cmd_bind_pipeline(
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*command_buffer, vk::PipelineBindPoint::GRAPHICS, data.pipeline);
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*command_buffer, vk::PipelineBindPoint::GRAPHICS, data.pipeline);
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device.cmd_bind_vertex_buffers(*command_buffer, 0, &[data.vertex_buffer], &[0]);
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device.cmd_bind_vertex_buffers(*command_buffer, 0, &[scene_handler.vertex_buffer], &[0]);
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device.cmd_bind_index_buffer(*command_buffer, data.index_buffer, 0, vk::IndexType::UINT32);
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device.cmd_bind_index_buffer(*command_buffer, scene_handler.index_buffer, 0, vk::IndexType::UINT32);
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device.cmd_bind_descriptor_sets(
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device.cmd_bind_descriptor_sets(
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*command_buffer,
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*command_buffer,
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@ -81,7 +82,7 @@ pub unsafe fn create_command_buffers(device: &Device, data: &mut app_data::AppDa
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&[],
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&[],
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);
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);
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device.cmd_draw_indexed(*command_buffer, data.indices.len() as u32, 1, 0, 0, 0);
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device.cmd_draw_indexed(*command_buffer, scene_handler.indices.len() as u32, 1, 0, 0, 0);
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device.cmd_end_render_pass(*command_buffer);
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device.cmd_end_render_pass(*command_buffer);
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@ -5,11 +5,12 @@ use std::collections::HashMap;
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use std::io::BufReader;
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use std::io::BufReader;
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use crate::app_data;
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use crate::app_data;
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use crate::scene;
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use crate::vertex;
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use crate::vertex;
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use cgmath::{vec3, vec2};
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use cgmath::{vec3, vec2};
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pub fn load_model(data: &mut app_data::AppData) -> Result<()> {
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pub fn load_model(data: &mut app_data::AppData, scene_handler: &mut scene::Scene) -> Result<()> {
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// Model
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// Model
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let mut reader = BufReader::new(File::open("./resources/viking_room.obj").expect("file not found"));
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let mut reader = BufReader::new(File::open("./resources/viking_room.obj").expect("file not found"));
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@ -46,12 +47,12 @@ pub fn load_model(data: &mut app_data::AppData) -> Result<()> {
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};
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};
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if let Some(index) = unique_vertices.get(&vertex) {
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if let Some(index) = unique_vertices.get(&vertex) {
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data.indices.push(*index as u32);
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scene_handler.indices.push(*index as u32);
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} else {
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} else {
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let index = data.vertices.len();
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let index = scene_handler.vertices.len();
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unique_vertices.insert(vertex, index);
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unique_vertices.insert(vertex, index);
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data.vertices.push(vertex);
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scene_handler.vertices.push(vertex);
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data.indices.push(index as u32);
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scene_handler.indices.push(index as u32);
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}
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}
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}
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}
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}
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}
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52
src/main.rs
52
src/main.rs
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@ -44,6 +44,7 @@ pub mod image;
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pub mod command_buffer;
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pub mod command_buffer;
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pub mod depth_buffer;
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pub mod depth_buffer;
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pub mod load_model;
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pub mod load_model;
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pub mod scene;
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const PORTABILITY_MACOS_VERSION: Version = Version::new(1, 3, 216);
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const PORTABILITY_MACOS_VERSION: Version = Version::new(1, 3, 216);
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const VALIDATION_ENABLED: bool =
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const VALIDATION_ENABLED: bool =
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@ -150,6 +151,7 @@ struct App {
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last_pos: LogicalPosition<f32>,
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last_pos: LogicalPosition<f32>,
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view_direction: vertex::Vec3,
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view_direction: vertex::Vec3,
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cur_pos: cgmath::Point3<f32>,
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cur_pos: cgmath::Point3<f32>,
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scene_handler: scene::Scene,
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}
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}
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impl App {
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impl App {
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@ -158,43 +160,9 @@ impl App {
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let loader = LibloadingLoader::new(LIBRARY)?;
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let loader = LibloadingLoader::new(LIBRARY)?;
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let entry = Entry::new(loader).map_err(|b| anyhow!("{}", b))?;
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let entry = Entry::new(loader).map_err(|b| anyhow!("{}", b))?;
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let mut data = app_data::AppData::default();
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let mut data = app_data::AppData::default();
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let mut scene_handler = scene::Scene::default();
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//load_model::load_model(&mut data)?;
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//load_model::load_model(&mut data)?;
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data.vertices.push(
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vertex::Vertex::new(vec3(8.0, 0.0, 0.0), vec3(1.0, 0.0, 0.0), vec2(0.0, 0.0))
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);
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data.indices.push(0);
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data.vertices.push(
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vertex::Vertex::new(vec3(-8.0, 0.0, 0.0), vec3(0.0, 0.0, 1.0), vec2(0.0, 0.0))
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);
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data.indices.push(1);
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data.vertices.push(
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vertex::Vertex::new(vec3(0.0, 8.0, 0.0), vec3(1.0, 1.0, 0.0), vec2(0.0, 0.0))
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);
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data.indices.push(2);
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data.vertices.push(
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vertex::Vertex::new(vec3(0.0, -8.0, 0.0), vec3(0.0, 1.0, 1.0), vec2(0.0, 0.0))
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);
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data.indices.push(3);
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let grid_size = 1000;
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for x_index in -grid_size..grid_size {
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for y_index in -grid_size..grid_size {
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if !(((x_index as i32).abs() == 8 && y_index == 0) || (x_index == 0 && (y_index as i32).abs() == 8)){
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let index = data.indices.len();
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let vert = vertex::Vertex::new(
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vec3(x_index as f32, y_index as f32, 0.0),
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vec3(0.0, 1.0, 0.0),
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vec2(0.0, 0.0)
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);
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data.vertices.push(vert);
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data.indices.push(index as u32);
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}
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}
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}
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let instance = create_instance(window, &entry, &mut data)?;
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let instance = create_instance(window, &entry, &mut data)?;
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data.surface = vk_window::create_surface(&instance, &window, &window)?;
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data.surface = vk_window::create_surface(&instance, &window, &window)?;
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@ -218,14 +186,13 @@ impl App {
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image::create_texture_image_view(&device, &mut data)?;
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image::create_texture_image_view(&device, &mut data)?;
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image::create_texture_sampler(&device, &mut data)?;
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image::create_texture_sampler(&device, &mut data)?;
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buffer::create_vertex_buffer(&instance, &device, &mut data)?;
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scene_handler.prepare_data(&instance, &device, &data);
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buffer::create_index_buffer(&instance, &device, &mut data)?;
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buffer::create_uniform_buffers(&instance, &device, &mut data)?;
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buffer::create_uniform_buffers(&instance, &device, &mut data)?;
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buffer::create_descriptor_pool(&device, &mut data)?;
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buffer::create_descriptor_pool(&device, &mut data)?;
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buffer::create_descriptor_sets(&device, &mut data)?;
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buffer::create_descriptor_sets(&device, &mut data)?;
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command_buffer::create_command_buffers(&device, &mut data)?;
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command_buffer::create_command_buffers(&device, &mut data, &scene_handler)?;
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create_sync_objects(&device, &mut data)?;
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create_sync_objects(&device, &mut data)?;
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@ -234,6 +201,7 @@ impl App {
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last_pos: LogicalPosition::new(-1 as f32, -1 as f32),
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last_pos: LogicalPosition::new(-1 as f32, -1 as f32),
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view_direction: vertex::Vec3::new(0.0, 0.0, 0.0),
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view_direction: vertex::Vec3::new(0.0, 0.0, 0.0),
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cur_pos: cgmath::point3(0.0, 0.0, 0.0),
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cur_pos: cgmath::point3(0.0, 0.0, 0.0),
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scene_handler,
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})
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})
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}
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}
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@ -316,11 +284,7 @@ impl App {
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self.device.destroy_descriptor_set_layout(self.data.descriptor_set_layout, None);
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self.device.destroy_descriptor_set_layout(self.data.descriptor_set_layout, None);
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self.device.destroy_buffer(self.data.index_buffer, None);
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self.scene_handler.destroy(&self.device);
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self.device.free_memory(self.data.index_buffer_memory, None);
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self.device.destroy_buffer(self.data.vertex_buffer, None);
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self.device.free_memory(self.data.vertex_buffer_memory, None);
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self.data.in_flight_fences
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self.data.in_flight_fences
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.iter()
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.iter()
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@ -355,7 +319,7 @@ impl App {
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create_framebuffers(&self.device, &mut self.data)?;
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create_framebuffers(&self.device, &mut self.data)?;
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buffer::create_uniform_buffers(&self.instance, &self.device, &mut self.data)?;
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buffer::create_uniform_buffers(&self.instance, &self.device, &mut self.data)?;
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buffer::create_descriptor_sets(&self.device, &mut self.data)?;
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buffer::create_descriptor_sets(&self.device, &mut self.data)?;
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command_buffer::create_command_buffers(&self.device, &mut self.data)?;
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command_buffer::create_command_buffers(&self.device, &mut self.data, &self.scene_handler)?;
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self.data
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self.data
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.images_in_flight
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.images_in_flight
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.resize(self.data.swapchain_images.len(), vk::Fence::null());
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.resize(self.data.swapchain_images.len(), vk::Fence::null());
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74
src/scene.rs
Normal file
74
src/scene.rs
Normal file
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@ -0,0 +1,74 @@
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use vulkanalia::prelude::v1_0::*;
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use anyhow::{anyhow, Result};
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use cgmath::{vec2, vec3, Matrix, SquareMatrix};
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use crate::app_data::AppData;
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use crate::buffer;
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use crate::vertex;
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#[derive(Clone, Debug, Default)]
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pub struct Scene {
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pub vertices: Vec<vertex::Vertex>,
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pub indices: Vec<u32>,
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pub vertex_buffer: vk::Buffer,
|
||||||
|
pub vertex_buffer_memory: vk::DeviceMemory,
|
||||||
|
|
||||||
|
pub index_buffer: vk::Buffer,
|
||||||
|
pub index_buffer_memory: vk::DeviceMemory,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Scene {
|
||||||
|
pub unsafe fn prepare_data(&mut self, instance: &vulkanalia::Instance, device: &vulkanalia::Device, data: &AppData) -> Result<()> {
|
||||||
|
self.vertices.push(
|
||||||
|
vertex::Vertex::new(vec3(8.0, 0.0, 0.0), vec3(1.0, 0.0, 0.0), vec2(0.0, 0.0))
|
||||||
|
);
|
||||||
|
self.indices.push(0);
|
||||||
|
|
||||||
|
self.vertices.push(
|
||||||
|
vertex::Vertex::new(vec3(-8.0, 0.0, 0.0), vec3(0.0, 0.0, 1.0), vec2(0.0, 0.0))
|
||||||
|
);
|
||||||
|
self.indices.push(1);
|
||||||
|
|
||||||
|
self.vertices.push(
|
||||||
|
vertex::Vertex::new(vec3(0.0, 8.0, 0.0), vec3(1.0, 1.0, 0.0), vec2(0.0, 0.0))
|
||||||
|
);
|
||||||
|
self.indices.push(2);
|
||||||
|
|
||||||
|
self.vertices.push(
|
||||||
|
vertex::Vertex::new(vec3(0.0, -8.0, 0.0), vec3(0.0, 1.0, 1.0), vec2(0.0, 0.0))
|
||||||
|
);
|
||||||
|
self.indices.push(3);
|
||||||
|
|
||||||
|
let grid_size = 1;
|
||||||
|
for x_index in -grid_size..grid_size {
|
||||||
|
for y_index in -grid_size..grid_size {
|
||||||
|
if !(((x_index as i32).abs() == 8 && y_index == 0) || (x_index == 0 && (y_index as i32).abs() == 8)){
|
||||||
|
let index = self.indices.len();
|
||||||
|
let vert = vertex::Vertex::new(
|
||||||
|
vec3(x_index as f32, y_index as f32, 0.0),
|
||||||
|
vec3(0.0, 1.0, 0.0),
|
||||||
|
vec2(0.0, 0.0)
|
||||||
|
);
|
||||||
|
self.vertices.push(vert);
|
||||||
|
self.indices.push(index as u32);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
(self.vertex_buffer, self.vertex_buffer_memory) = buffer::create_vertex_buffer(instance, device, &data, &self.vertices)?;
|
||||||
|
(self.index_buffer, self.index_buffer_memory) = buffer::create_index_buffer(&instance, &device, &data, &self.indices)?;
|
||||||
|
|
||||||
|
Ok(())
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
pub unsafe fn destroy(&mut self, device: &vulkanalia::Device) {
|
||||||
|
device.destroy_buffer(self.index_buffer, None);
|
||||||
|
device.free_memory(self.index_buffer_memory, None);
|
||||||
|
|
||||||
|
device.destroy_buffer(self.vertex_buffer, None);
|
||||||
|
device.free_memory(self.vertex_buffer_memory, None);
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue