zomseffen
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31d56ded3f
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dumb iterator implemented ith faster hashmap
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2024-08-26 20:53:52 +02:00 |
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zomseffen
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7879e57275
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first chunk implementation
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2024-08-04 14:48:07 +02:00 |
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zomseffen
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d426fd39c0
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clean up
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2024-06-02 18:33:34 +02:00 |
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zomseffen
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0f2747293f
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fixes vertice and index creation in geometry shader mode
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2024-06-02 15:44:38 +02:00 |
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zomseffen
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a9d4aae1bc
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makes geometry shader an option
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2024-06-02 15:25:11 +02:00 |
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zomseffen
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5c971d0288
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finish cube
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2024-05-28 19:36:16 +02:00 |
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zomseffen
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a3e0b9a0c5
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triangles upper and lower layer, low vertex reuse
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2024-05-22 19:47:49 +02:00 |
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zomseffen
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32577d548b
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moves vertex and index buffer handling to scene
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2024-05-18 12:22:00 +02:00 |
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zomseffen
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0b3be29525
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1M vertices 30 fps geom shader
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2024-05-18 10:52:47 +02:00 |
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zomseffen
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9ad743cfa2
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Geommetry shader and start of rotation&movement
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2024-05-04 15:24:42 +02:00 |
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zomseffen
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fdac5a97a1
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msaa
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2024-04-27 16:40:24 +02:00 |
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zomseffen
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b5d3864d01
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adds mipmapping
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2024-04-27 10:52:06 +02:00 |
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zomseffen
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8afb2d2a3c
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mesh correct and textures too
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2024-04-27 08:06:18 +02:00 |
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zomseffen
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31d4a139ef
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mesh loading, broken mesh
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2024-04-26 18:22:14 +02:00 |
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zomseffen
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f6276bfdf6
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texture loading and depth buffer
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2024-04-26 17:48:49 +02:00 |
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zomseffen
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0137d21406
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pre texture
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2024-04-23 18:59:45 +02:00 |
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zomseffen
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ff4302837e
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pre vertex transfer buffer
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2024-04-18 19:00:01 +02:00 |
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zomseffen
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017cfcf82f
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pre vertex buffer
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2024-04-16 20:14:42 +02:00 |
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